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Sunday, March 1, 2020
Announcement: Transitioning all posts to Sientir.com
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Hello, Reader! For quite a while now, I've had a blog at both GeekdomOfGod.com (here) and Sientir.com . As this blog has mostly just b...
Making Astral Collision (An RPG Maker MV Project) Part 22
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I did a lot of playtesting this week, which produced a ton of useful information about what things are important to my game to make it fun...
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Sunday, February 23, 2020
Making Astral Collision (An RPG Maker MV Project) Part 21
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I finally finished the first draft of all of the weapon damage formulas! I spend a bunch of this video discussing them. I also updated the...
Sunday, February 16, 2020
Making Astral Collision (An RPG Maker MV Project) Part 20
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As I was looking at weapon formulas, I began thinking about the fact that I'd want to balance the various weapons against each other a...
Sunday, February 9, 2020
Making Astral Collision (An RPG Maker MV Project) Part 19
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Now with more webcam! I'm still a bit inexperienced with being on camera, so please be patient with me as I get used to it. :) As fo...
Sunday, February 2, 2020
Making Astral Collision (An RPG Maker MV Project) Part 18
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The rest of life was really busy this week, so I wasn't able to get much done on Astral Collision. But "not much" isn't ...
Sunday, January 26, 2020
Making Astral Collision (An RPG Maker MV Project) Part 17
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This week, I worked on fleshing out more details of the Adventurers' Guild. In particular, I worked on the Adventurer Ranks system and...
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